Jose Alves da Silva
Jose Alves da Silva
Freelance Character Artist, 3D Sculptor
Lisbon, Portugal

Summary

I am a 3D Character Artist and Illustrator.
I have a degree in Architecture and started working in 3D as an Arch Viz artist.
After winning CG Society's XXIV Challenge First Prize Master Award in 2009, I have been exclusively dedicated to Characters and working as a Freelancer.

In the last 10 years, I have worked as a 3D Sculptor for figures and collectibles and had the opportunity of working on characters from many major studios, such as Marvel, Disney, DC Comics, Pixar, Warner Bros, Fox, Paramount, Nickelodeon.

Also, my work has been published in several books and magazines.
Books:
-Exposé 9, 10 and 11
-Exótique 5 and 6
-Digital Art Masters 5, 6 and 9
-Digital Art Masters 7 (Cartoon Chapter Preface)
-d’Artiste Character Modelling 3
-Photoshop for 3DArtists
-ZBrush Character sculpting v1

Magazines:
-3DArtist (nr 20,29,36,43,44,50,52,53,54)
-3D World (nr 119,152,167,191,192)
-3DCreative (nr 49,58,59,60,62,63,64,73, 79,81)
-2D Artist (nr 39)
-ImagineFX (nr 129)
-CG Arena (Jul-Aug 2013)
-Zupi (Brazil) (nr 27)
-PIXEL magazine (Czech R.) (nr 165,183,186,197)
-BANG! (Portugal) (nr 12)
-Computer Arts (Portugal) (Oct2011)
-Mars (China) (nr 58)
-Animation Reporter (India) (Jan2011)

E-Books:
-Stylizing Toons by 3DTotal
-Cartoon Critters by 3DTotal
-Armored Beasts by 3DTotal

Skills

3D ModelingCharacter ModelingDigital SculptingCharacter Design

Software proficiency

ZBrush
ZBrush
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
3ds Max
3ds Max
TopoGun
TopoGun

Experience

  • Senior 3D Artist at Quantum Mechanix - QMx
    United States of America
    November 2015 - June 2023

    Designed and sculpted figures and collectibles for major licenses, including: Marvel, DC Comics, Disney, Warner Bros, Nickelodeon, Fox, Paramount. Main sculptor of the Q-Fig and Q-Master lines.